Every control on the unit, explained in plain English.
Front panel
Knobs
X knob (A)
A do-many-things dial whose job changes with the current screen - always the left/first of the two adjustable parameters.
tip: Hold SHIFT while turning for slow, precise moves - handy for fine-tuning trim points or tempo decimals.
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Context-sensitive parameter knob: amplitude in Sound, cutoff in Filter, delay length, drive, BPM in Tempo, input gain in Main, note interval in Timing, and more.
Y knob (B)
The right/second adjustable dial for the current screen - pairs with the X knob to shape whatever you're editing.
tip: When sampling, this sets the threshold so recording only starts when you make enough noise - great for tight, silence-free samples.
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The second context-sensitive parameter knob: pitch or pan in Sound, feedback, color, resonance, swing, FX send level in Main, threshold when sampling, and more.
Sliders & faders
Fader
Your quick hands-on control for the current group. By default it's volume; reassign it by holding the FADER button and choosing an option above the pads.
tip: Hold RECORD while moving the fader to record its movement into the beat. SHIFT+FADER resets its virtual position (RES/SET shown on screen).
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Assignable slider that defaults to group level (volume) but can control pitch, pan, FX amount and other per-group parameters; its movements can be recorded as automation.
Display & indicators
LED segment display
The little screen that tells you where you are in the beat and what each knob is currently doing.
tip: Watch the umbrella icon - when it lights up, an undo (SHIFT+GROUP B) is available.
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Shows the current step position, parameter values, sound numbers, mode names, and lit status icons (sync, MIDI, USB, undo umbrella, scissors, etc.).
Other
Built-in microphone
Lets you grab sounds from the world - clap, sing, or record anything nearby straight into a pad.
tip: Set your input level (X knob) and threshold (Y knob) before recording to avoid clipping or dead air at the start.
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Onboard mic used as a sampling source when MIC is selected in the sampler.
Side panels
Switches & toggles
Power switch
Slide it to turn the K.O. II on; the screen lights up immediately.
tip: Hold MAIN during power-on for lock mode (prevents changes), or hold SHIFT+ERASE during power-on to format the drive if you hit a file-system error.
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Orange slide switch on the top-right edge that powers the unit on and off.
Jacks & connectors
3.5 mm stereo input
Plug in a phone, synth, or record player here to sample it or run it live through the effects.
tip: A turntable needs a built-in amp or an external RIAA preamp before this jack, otherwise it'll be far too quiet.
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Stereo line input for external instruments, phones, or turntables (with a phono preamp/RIAA amp); a sampling source and a live FX input.
3.5 mm output
Where your finished sound comes out - plug in headphones to monitor or a cable to your speakers.
tip: No dedicated headphone jack woes on newer firmware: you can also send and record audio over USB-C to a phone or computer.
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Stereo headphone/line output (max 5 dBu, 1.4 Vrms) for headphones, a mixer, speaker or soundcard.
Sync in
Lets another device drive the EP-133's timing so everything stays locked together.
tip: For vintage gear over sync24 you need a proper 3.5 mm-to-DIN sync cable - a MIDI cable will not work.
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Clock input accepting 1/8, 1/16 (default) or 24 ppqn (sync24) pulses on the tip, with start/reset on the ring; set the rate in system settings (codes 200-202).
Sync out
Sends the EP-133's tempo out to keep other boxes marching in time with it.
tip: Use the 1/16 eurorack-style mode to sync a second K.O. II perfectly, or 8th-note to drive Pocket Operators.
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Clock output sending 1/8, 1/16 (default) or 24 ppqn on the tip with start/reset on the ring; dual 8th-note mode syncs two Pocket Operators via a splitter.
MIDI in
Plug in a MIDI keyboard or controller to play and sequence the pads from outside.
tip: Incoming pitch bend and mod wheel affect sample playback, and CC 64 works as a sustain pedal for key/legato voices.
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MMA-compliant opto-coupled MIDI input for receiving notes, clock and CC from keyboards, controllers or a computer.
MIDI out
Sends note and clock data out so the EP-133 can sequence your other synths and drum machines.
tip: Set a pad's sound number to 000 to create an empty pad that sends MIDI without using up a voice.
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MMA-compliant MIDI output (3.3 V) that sends notes and clock; each pad can be set to its own MIDI channel in Sound Edit.
USB-C
One port for power, connecting to a computer or phone, moving samples on and off, and updating the firmware.
tip: Use the EP Sample Tool to import audio at lower sample rates - about 100 minutes of 11 kHz mono fits in 128 MB and sounds pleasingly lo-fi.
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Handles USB MIDI (with clock and transport), USB audio in/out to a class-compliant host, power (5V/1A min), sample transfer via EP Sample Tool, and firmware updates.
What it is
A 128 MB portable sampler and beat composer with built-in mic, sampling, sequencing, and effects.
The EP-133 K.O. II is teenage engineering's pocket-friendly 128 MB sampler and beat-making box - the grown-up successor to the little PO-33 K.O!. In plain terms, it records short snippets of audio (samples) from its built-in microphone, a 3.5 mm input, or over USB, lets you play those samples on 12 rubber pads, and then sequences them into beats, basslines, melodies and full songs. It runs on four AAA batteries or USB-C power, so it works on the couch, on stage, or in the studio.
First session: get a sound out of it
- 01Pop off the top lid, insert 4 fresh AAA batteries (or connect a USB-C cable for power), and slide the orange power switch on the top-right edge to turn it on. The LED screen lights up instantly.
- 02Load a fresh project: hold MAIN and tap a numbered pad 1-9. Projects 1-5 come pre-loaded with sounds; 6-9 are empty.
- 03Press SOUND, tap GROUP A, then a pad, and use minus/plus to scroll through the built-in sounds until each pad has something you like. Kicks live around 1-99, snares 100-199, hats 200-299, bass 400-499, melodic 500-599.
- 04Press MAIN to go home, then tap RECORD followed by PLAY. You'll hear a four-beat count-in, then hit the pads to punch in a beat.
- 05Press PLAY again to stop. If you want a longer loop, hold RECORD and press plus to add bars.
- 06Press FX, push the fader up, and use minus/plus to pick an effect. For live fun, hold FX and mash the pads to trigger punch-in effects.
- 07When you like what you have, press SHIFT + MAIN to commit it as a scene and start a fresh variation. Repeat to build a whole song.
How the sound flows
Sound enters as a sample - captured from the built-in mic, the 3.5 mm stereo input, USB audio, or by resampling the unit's own output. Each sample lives in a slot and gets assigned to one of the 12 pads. Pads are organized into 4 groups (A, B, C, D). When you hit a pad or the sequencer triggers it, the sample plays through its per-sound settings (volume, pitch, pan, trim, envelope, time-stretch). Each group is then sent, at a level you choose, to ONE shared master effect (delay, reverb, distortion, chorus, filter, or compressor). Everything sums into a master compressor at the output stage, then leaves via the 3.5 mm output or USB audio. Audio plugged into the line input can also be routed live through the internal FX.
Questions owners actually ask
How do I record my own sample?+
Press SAMPLE, use minus/plus to pick a source (mic, line in, USB, or resample), then hold a pad and make your sound. Release to stop, then tap the pad to hear it. For hands-free recording, hold SHIFT + a pad so the unit holds the pad for you while you sing or play.
Why don't my pads make any sound in an empty project?+
Empty projects (6-9 out of the box) have no sounds loaded. Press SOUND, select a group and pad, and use minus/plus to browse and assign a sample. Fill each pad you want to use before making a beat.
How do I make a pattern longer than one bar?+
Patterns default to 1 bar. Hold RECORD and press plus to add bars (up to 99). You can do this on the fly while playing, and hold RECORD+SHIFT+plus to duplicate the existing notes and double the length.
What does 'commit' actually do?+
SHIFT+MAIN commits - it saves your current arrangement of patterns as a scene and duplicates it into a new scene so you can make variations without overwriting what you had. Committing repeatedly is how you quickly build a song's structure.
How do I reverse a sample?+
Put the sample on a pad, press SHIFT+SOUND to open Sound Edit, press plus until you reach the Time (TIM) page, then turn the X knob until it shows REV. Play the pad and it now runs backwards.
How do I use it with my computer or phone over USB?+
Connect via USB-C and select the K.O. II as your audio device. It supports stereo USB audio in (as a sample source) and out (to record into a DAW). To sample from the computer, press SAMPLE, press plus to choose USB as the source, then hit a pad.
How do I change the scale for playing melodies?+
Enter KEYS mode, then on newer firmware hold KEYS and turn the X knob for key and Y knob for scale. You can also set the scale in system settings (SHIFT+ERASE, navigate to pad > sca) choosing from major, minor, the modes, pentatonics, blues, harmonic and melodic minor.
I got an error code on startup - what do I do?+
Codes E.10, E.11, E.12 and E.05 mean the file system needs formatting: power off, then hold SHIFT+ERASE while turning on (this erases all sounds and patterns). Codes E.01, E.02 and E.03 are hardware faults that require repair. Always update to the latest firmware too.
The official manual
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Ask anything about the teenage engineering EP-133 K.O. II — “how do I sync it to my DAW?”, “why is there no sound?”, “what does the weird button combo do?” — and the AI answers from the official manual.