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Hologram Electronics

Microcosm

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Every control on the unit, explained in plain English.

Front panel

Knobs

Preset Selector

This is your main 'browse the sounds' dial. Turn it to move between effects; an amber light shows which effect is active and a moving cursor shows which of the four variations you're on. Push it in to make the effect play backwards. Hold it down to start saving a sound.

tip: You can set it (in Global Configuration) to scroll in a loop/circle or as a straight list down the two rows — pick whichever feels more intuitive for finding sounds quickly.

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The primary navigation knob. Rotating it scrolls through the 11 effects (each with 4 variations A–D) and the User preset bank. Pressing down toggles effect playback direction (forward/reverse). Press and hold to copy/save current settings and loops. In configuration menus it makes selections.

FWD/REV (press Preset Selector)

A quick press flips the effect so it plays your sound backwards, which instantly makes things more dreamy and disorienting. Press again to go back to forward.

tip: Reverse is fantastic on the ambient/granular presets (Haze, Tunnel) for swells that seem to bloom out of nowhere.

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Pressing down on the Preset Selector reverses effect playback. The four indicator lights animate to show which direction playback is running.

Activity

Think of this as the 'more or less' knob for whatever the effect does. Turn it up for busier, thicker, more complex results; turn it down for something sparser and simpler.

tip: Because it does something different in every preset, sweep it slowly while playing to discover each preset's personality. On some presets (like Seq B and D) turning it fully clockwise unlocks a special extra layer.

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A macro control that sets the density/complexity of the effect. Its exact behavior changes per preset — e.g. number of active loopers in Mosaic, grain density in Haze, filter variations in Seq A, arpeggio steps in Arp.

Repeats

This controls how long the effect keeps going or how often it repeats. Combined with Activity, the two knobs together shape the whole character of each preset. Hold Shift and this same knob sets how deep the pitch wobble is.

tip: Activity gives you 'how much,' Repeats gives you 'how long' — nudge both together rather than maxing one out for the most musical results.

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A macro control that sets how long the effect goes on or how frequently events happen. Works together with Activity. Behavior varies per preset — e.g. drone decay time in Tunnel, how often glitches trigger in Interrupt. Secondary (Shift) function: sets Pitch Modulation depth.

Shape

This shapes how each sound event swells and fades — from sharp plucky attacks to soft slow-rising swells. Hold Shift and this knob sets how fast the pitch wobble moves.

tip: Turn Shape toward slower/softer contours for pad-like, breathing textures; use it plus Shift-rate to dial in anything from gentle chorus to seasick vibrato.

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Applies a contour (envelope) to the volume or filter characteristics of the effect. In Glide presets it also determines the shape of the glide pattern. Secondary (Shift) function: sets Pitch Modulation rate.

Filter

This is your tone/brightness control for the effect. All the way right, it's off and everything sounds full and bright. Turn it left to get darker and more muffled, and all the way left it silences the effect entirely. Hold Shift and turn it to add resonance — a vowel-like emphasis right at the cutoff point.

tip: Great for expression-pedal or knob swells: sweeping Filter down as a loop plays creates a natural fade into darkness. Add a touch of resonance for a more vocal, synthy filter sweep.

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A resonant low-pass filter at the end of the effect chain. Fully clockwise = filter bypassed (fully open). Turning left cuts high frequencies; fully counterclockwise kills all effect sound. Secondary (Shift) function: adjusts filter resonance.

Mix

This decides how much of the raw untouched you versus the processed effect you hear. Center for a mix of both; turn up for more effect. Hold Shift and turn it to set the overall output volume of the effect.

tip: For the Interrupt effect specifically, setting Mix to 100% makes the effect truly cut out (mute) your dry signal during glitches — a dramatic stutter. Use the Shift/master-volume to match effect loudness to your bypassed level.

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Sets the balance between the dry input signal and the wet effect. Fully clockwise is not fully wet by default — it blends. Secondary (Shift) function: adjusts the effect master volume.

Time

This sets the rhythmic feel. In Subdiv mode it picks how fast the pattern divides the beat (from 1/4 up through 8x). In Tempo mode it becomes a manual speed dial you can smoothly slow down or speed up. Hold Shift while the looper is running and this knob changes how fast your loop plays back (and its pitch).

tip: Tap tempo still works even in Tempo mode. For dramatic tape-stop-style effects, hold Shift and slowly turn Time while a loop plays — 1X returns it to normal speed.

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Controls either the effect's time Subdivision or the Global Tempo, depending on the Select button. In SUBDIV mode it sets the musical subdivision. In TEMPO mode it sets overall tempo with smooth acceleration/deceleration (subdivision locked to quarter notes). Secondary (Shift) function during looping: changes looper playback speed from 1/4x up to 4x.

Space

This is your reverb amount — turn it up to bathe everything in space and ambience; all the way right is fully drenched. Hold Shift and turn it to pick which flavor of reverb you get, from a small bright room up to a huge ambient wash.

tip: The reverb mode setting (and filter/mod settings) persists through power cycles. For giant ambient beds, use Large Hall or Ambient mode with Space cranked and Repeats high.

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Mixes in the stereo reverb (and delay). Fully clockwise = 100% wet reverb. Secondary (Shift) function: selects one of 4 reverb modes — (A) Bright Room, (B) Dark Medium, (C) Large Hall, (D) Ambient — via Shift + Space.

Loop Level

This controls how loud your recorded loop plays back against everything else. Hold Shift and turn it to set how gradually loops fade in or out.

tip: Set a longer fade time (via Shift) for smooth, gentle loop entrances and exits instead of abrupt starts and stops.

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Sets the playback volume of the Phrase Looper. Secondary (Shift) function: sets the loop fade time (fade direction — in/out/both — is set in Global Configuration).

Switches & toggles

Pre-FX (Looper config)

This changes where the looper sits. Normally it records the finished effect sound. Switch to Pre-FX and it records your clean playing, then runs it through the effects live — so you can change the effect on a loop after you've recorded it.

tip: Try recording a loop in normal post-FX mode, then re-feeding it through the effects — the two routings give very different results, and the routing is saved with each preset.

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A looper routing configuration option. When selected, the looper is placed in front of the effects (Signal → Looper → Effects → Output) so recorded material gets processed live by the effects. Default is post-FX (effects recorded into the loop). Saved within User Presets.

Looper Only (Looper config)

This makes the pedal behave like a plain, normal looper with the wild effects switched off — though reverb, filter, and pitch mod still work.

tip: Handy when you just need a clean loop to play over, without granular chaos on top.

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A configuration option that mutes the effects section, turning Microcosm into a traditional looper. Pitch Modulation, Reverb, and Filter remain active; Mix blends between.

Burst (Looper config)

This makes looping instant and momentary — hold the footswitch to record, let go and it loops immediately. Great for quick stutters and on-the-fly grabs, but you can't overdub in this mode.

tip: Perfect for glitchy live performance grabs. If you want to keep a Burst loop in a saved preset, turn Burst off after recording it.

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A configuration option for fast one-layer loops: the left footswitch records only while held down, and playback begins immediately on release. Pressing again deletes and re-records. Disables overdub. Burst loops aren't saved in User Presets unless Burst is deselected after recording.

Quantize (Looper config)

This snaps your loop length to the beat so it stays perfectly in time with the effect's rhythm. Ideal for building complex layered patterns that all lock together.

tip: Set your tempo first, then record. You can change the effect's subdivision freely while staying in sync, but changing global tempo will break sync until you switch presets.

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A configuration option that syncs loops to the effect tempo by trimming the loop to the nearest quarter note. Effect tempo must be set before recording. Switching presets resets global tempo to the quantized loop's tempo to re-sync.

Buttons

Select (tap) / Shift (hold)

Tap it to switch what the Time knob does. Hold it down to unlock the hidden 'second job' printed in gray under each knob — like pitch mod rate/depth, filter resonance, effect volume, reverb mode, and loop fade time.

tip: Remember: a quick tap = switch Time modes; a hold = access secondary functions. The gray text under each knob is your cheat sheet for what Shift does.

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Tapping toggles the Time knob between Subdivision and Global Tempo modes (indicated by the SUBDIV/TEMPO lights below). Holding functions as a Shift key, unlocking each knob's secondary control (labeled in gray text beneath each knob).

Micro Loop bank (Mosaic / Seq / Glide)

This family builds new rhythms and harmonies from tiny loops of your playing. Mosaic makes octave-shifted layered patterns, Seq makes rearranged rhythmic sequences, Glide makes pitches slide up and down over time.

tip: Mosaic A adds octave-up harmonies, B goes an octave down, C doubles speed, and D spans two octaves below to above — great for instant harmony textures.

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Selects the Micro Loop family: layers of short loops played at various speeds. Mosaic = overlapping loops at multiple speeds; Seq = short samples rearranged into new rhythmic sequences; Glide = short overlapping loops shifting in pitch over time. Each has variations A–D.

Granules bank (Haze / Tunnel / Strum)

This family shatters your sound into tiny grains and rebuilds them into clouds, drones, and sparkly cascades. Haze is a soft ambient wash, Tunnel is a droning hum, Strum spits out chains of your recent notes like a music box.

tip: Tunnel is the go-to for hypnotic drones — Activity sets how deeply the drone is modulated, and Repeats sets how long it takes to decay. Reverse it for extra otherworldliness.

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Selects the Granules family: fragments of sound forming atmospheres and textures. Haze = clusters of grains creating a wash; Tunnel = cyclical micro-loops making hypnotic drones; Strum = rhythmic chains of recent note onsets creating pointillistic textures. Each has variations A–D.

Glitch bank (Blocks / Interrupt / Arp)

This family chops and scrambles your playing into stutters, glitches, and arpeggios. Blocks rearranges and adds runs, Interrupt cuts into your sound with glitchy bursts, and Arp turns recent notes into automatic arpeggio patterns.

tip: On Interrupt, remember Mix at 100% makes the glitches actually replace (mute) your dry signal. Arp's Activity sets how many steps are in the arpeggio.

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Selects the Glitch family: real-time rearrangements of your signal played at random or controlled intervals. Blocks = incoming audio triggers glitches or note bursts; Interrupt = glitches interrupt your dry signal with pitch-shifted bursts and micro-montages; Arp = sequences recent note onsets into arpeggios. Each has variations A–D.

Multidelay bank (Pattern / Warp)

This family is echo/delay with a twist. Pattern gives you rhythmic multi-tap delays (variation A is a normal echo), while Warp filters and pitch-shifts the echoes into lush, evolving textures.

tip: Activity controls how many delay taps (echoes) are active in both Pattern and Warp — turn it down for simpler echoes, up for dense rhythmic clouds.

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Selects the Multidelay family: a delay line with a selectable number of taps. Pattern = delay taps arranged into 4 rhythmic patterns (A is classic linear delay); Warp = delay taps manipulated with filters and pitch shifting for spacious textures. Each has variations A–D.

User bank

This is where your own saved sounds live — 16 slots grouped by color. Scroll into it to recall a sound and loop exactly as you saved it.

tip: Knob positions won't match a loaded preset's actual settings. As soon as you turn any knob, that parameter jumps to the physical knob position — so tweak gently.

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Holds the 16 saved User Presets in 4 color-coded banks (Red, Yellow, Green, Blue). Scroll here to load saved parameter settings and any recorded loops.

Phrase Looper button

This turns the built-in looper on and off. When it's lit, the footswitches become record/play/stop/erase controls instead of tap/hold. Hold it to open the looper's extra settings.

tip: Activating the looper clears anything held in the Hold Sampler, and the Hold Sampler is unavailable while the looper is on — plan around that.

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Press to activate/deactivate the phrase looper; it glows when engaged and remaps the footswitches for recording. Press and hold to enter Looper Configuration mode. A pulsing light = armed/ready to record; a solid light = recorded material stored.

Reverse (Phrase Looper)

Flips your recorded loop so it plays backwards. Turn it on before recording and the whole loop comes out reversed.

tip: Combine reverse loop playback with reverse effect direction for deeply disorienting, backwards-tape textures.

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Tap to reverse playback of recorded loop material. If enabled while recording the initial phrase, that phrase plays back reversed.

Footswitches

Left Footswitch — Tap / Rec-Play-Dub

Normally you tap this in rhythm to set the tempo. When the looper is running, it becomes your record button — tap to record, tap to play, tap to start overdubbing, and hold to wipe just the overdub layer.

tip: During recording, the looper button blinks in the last 5 seconds before you hit the 60-second maximum, warning you the loop is about to close automatically.

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With the looper off: tap tempo (matches tempo to your quarter-note taps). With the looper on: records, plays, and overdubs loops (press to cycle), and hold to undo/erase the overdub layer.

Middle Footswitch — Bypass

Your on/off switch for the whole pedal. Depending on your settings, the effect either stops instantly, fades out naturally (trails), or the pedal gets fully out of your signal's way (true bypass).

tip: Trails mode lets reverb and loop tails ring out after you bypass — but it's not available in true bypass mode.

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Engages or disengages (bypasses) Microcosm. Bypass behavior (buffered, buffered with trails, or true bypass) is set in Global Configuration. Also used to cancel a factory reset animation.

Right Footswitch — Hold / Stop-Erase

Normally this freezes the last bit you played into an endless sustained bed you can play over. When the looper is on, it stops the loop with a press, or erases it completely if you hold it.

tip: Set Hold to 'Momentary' in Global Config if you want the freeze to last only while you're pressing — great for rhythmic in-and-out drone stabs.

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With the looper off: Hold Sampler — freezes a recent piece of your playing into a continuous playback cycle (configurable as Toggle or Momentary). With the looper on: press to stop loop playback, hold to fully erase the loop.

Display & indicators

Indicator Lights (4 center bars)

These four lights are the pedal's little screen. They tell you which variation you've landed on, and their color tells you what the looper is doing or which menu you're in.

tip: Learn the looper colors: red means recording, green means playing back, yellow means overdubbing, and flashing means a warning or an erase/undo action.

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Four LED bars that act as a menu display: they show your cursor position when selecting presets (A–D), animate on selection, and change color to indicate looper states (red=recording, green=playing, yellow=overdubbing) and configuration modes.

SUBDIV / TEMPO indicator lights

These just tell you which of the two jobs the Time knob is doing right now.

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Two small lights showing whether the Time knob is currently controlling subdivision (SUBDIV) or global tempo (TEMPO).

Side panels

Jacks & connectors

MONO/STEREO TRS Input

This is where your instrument or source plugs in. One cable for mono; a stereo TRS cable if you're feeding it a stereo signal (after enabling stereo input in the menu).

tip: The pedal defaults to mono input — remember to switch to stereo input in Global Configuration if you're running a stereo source.

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The audio input jack. Accepts mono (standard instrument cable) or stereo (TRS cable) at instrument or line level. Stereo input must be enabled in Global Configuration.

Output L [Mono]

Your main output. Use just this one if you're going to a single amp or mono setup.

tip: When sending a stereo signal in but you only need mono out, use Output L alone to collapse everything to mono.

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Left output jack. Used alone for mono output (sums to mono, including when the input is stereo). Instrument or line level.

Output R

The second output for stereo rigs — use it alongside Output L to get the full wide stereo effect.

tip: Even a mono input creates a lush stereo image when you use both outputs, thanks to the stereo reverb and effects.

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Right output jack. Used together with Output L for a stereo output image.

EXP IN

Plug in an expression pedal here to control one knob with your foot. When you plug it in while powered on, the lights flash blue — move the knob you want to control and it gets assigned.

tip: To keep an assignment, plug the expression pedal in before powering on and don't touch any controls while the lights flash. Filter and Loop Level make especially expressive foot swells.

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1/4" expression pedal input (Tip 0-3v input, Ring 3v out, Sleeve 0v out; recommended pot >10kOhm). Assignable to Activity, Shape, Filter, Mix, Repeats, Space, or Loop Level.

MIDI IN

Connect this to a MIDI controller, sequencer, or other gear to control the pedal remotely and sync its tempo to your setup.

tip: When an external MIDI Start message arrives, the pedal syncs to that clock and tap tempo is disabled; a Stop message returns it to its internal clock.

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Standard MIDI input. Receives CC messages (controlling every parameter), Program Change (recall any of 44 effect variations or 16 user presets), and MIDI clock (auto-switches to external clock on Start message). Listens on Channel 1 by default.

MIDI OUT/THRU

Passes MIDI on to other devices in your chain and can send out tempo clock to keep everything in time.

tip: Since it echoes incoming messages by default, set other daisy-chained devices to a different MIDI channel to avoid them all responding at once.

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MIDI output that by default echoes (thru) messages received at MIDI IN, and can transmit MIDI clock. Behavior (send clock / transmit thru) is configurable in Global Configuration.

9VDC Power Input

Where power plugs in. Use a proper 9V center-negative supply that can deliver at least 400mA — this pedal is hungry.

tip: Avoid daisy-chaining or cheap switching supplies — they add noise. An isolated 9V supply rated 400mA or more gives the cleanest results.

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Power jack accepting a standard 9V, center-negative, 2.1mm barrel connector, requiring at least 400mA. Isolated supply recommended.